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Class Introduction to Computing

  • Presentation

    Presentation

      Curricular Unit based on the introduction to the use of software and techniques for creating digital vector and spacial images (CAD) for use in Communication and Illustration Design projects.
  • Code

    Code

    ULP729-2279
  • Syllabus

    Syllabus

    Adobe Illustrator (or other vectorial software) interface and main tools: - Paths and shapes - Drawing with text - Vector illustration from geometric shapes - Pen tool - Clipping masks - Three-dimensional construction with 3D revolution Interface with SketchUp, CAD, and others: - Three-dimensional construction using points, lines, and planes - Three-dimensional construction with extrusion - Three-dimensional construction with revolution
  • Objectives

    Objectives

    Develop technical, aesthetic and conceptual skills to develop projects of graphic design using computational drawing.
  • Teaching methodologies and assessment

    Teaching methodologies and assessment

    All the methodologies described above are innovative in nature, as they refer to technologies whose development is at the state of the art in this area of knowledge.
  • References

    References

    Referências bibliográficas em formato APA (7ª edição) Behrens, W. (2016). Illustrator CC: Curso completo (2ª ed.). Novatec Editora. Gindis, E., & Gindis, R. H. (2023). Up and Running with AutoCAD 2024: 2D Drafting and Design (1st ed.). Academic Press. Brightman, D. (2013). The SketchUp Workflow for Architecture: Modeling Buildings, Visualizing Design, and Creating Construction Documents with SketchUp Pro and LayOut. Wiley.  
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