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Presentation
Presentation
This course has three main objectives: 1. to harmonize the knowledge related to the fundamental models of microeconomics analysis; 2. explore the applications of Game Theory; 3. to introduce the fundamental concepts of modern behavioural theories. The first classes are dedicated to the fundamental concepts of microeconomic analysis allowing for a review and harmonization of knowledge. In a second step, the instruments provided by the “game theory” are introduced, discussing their applications in the analysis of the strategic behaviours. As for the introduction of behavioural theories, it is intended to confront the student with the new perspectives of behavioural economics. Fundamental concepts are introduced we explore their applications to the individual decision-making process, the relationship between firms in the market and to public decision-making.
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Class from course
Class from course
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Degree | Semesters | ECTS
Degree | Semesters | ECTS
Master Degree | Semestral | 6
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Year | Nature | Language
Year | Nature | Language
1 | Mandatory | Português
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Code
Code
ULHT248-13385
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Prerequisites and corequisites
Prerequisites and corequisites
Not applicable
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Professional Internship
Professional Internship
Não
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Syllabus
Syllabus
0- Review of microeconomic concepts I - Introduction to Strategic Microeconomics II – Static Games with Complete Information III – Dynamic Games and Repeated Games IV – Incomplete Information and Strategy V – Mechanism Design and Contracts VI – Behavioural Economics and Strategy VII – Advanced Extensions and Applications
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Objectives
Objectives
Student should apprehend and further deepen the knowledge they have on microeconomic fundamental instruments, game theory application and behavioral theory. After the course they should be able to: 1. Understand the decision-making process by consumers and firms 2. identify strategic situations; 3. identify different models of strategic relations in different scenarios of information and anticipate their results; 4. Identify behavioral models that are important for decision making; 5. Apply theoretical models to real live situations 6. identify decision behavior that deviate from neoclassic economic theory; use behavior information form the market to define strategic actions
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Teaching methodologies and assessment
Teaching methodologies and assessment
Theoretical and practical classes Problem solving and case studies Strategic game simulations Supplementary readings and critical discussion
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References
References
Diamond, Peter e Vartiainen, Hannun, ed (2017), “Behavioral Economics and Its Applications”, Princeton University Press Dhami, Sanjit (2016), “The Foundations of Behavioral Economic Analysis”, Oxford University Press Fudenberg, Drew and Tirole, Jean (1983), “Game Theory”, The MIT Press, Cambridge Massachusetts Gibbons, Robert (1992), “A primer in Game Theory”, Harvester Wheatsheaf, UK Kahneman, Daniel (2014), “Pensar, Depressa e Devagar”, Temas e Debates Osborne, Martin (2003), “Introduction to Game Theory”, The MIT Press, Cambridge Massachusetts Thaler, R. H. (2015). Misbehaving: The making of behavioral economics. New York, NY: W. W. Norton & Company. Varian, Hal (2010), Microeconomia Intermédia: Uma abordagem Moderna , 8th ed., Lisboa, Verlag Dashofer (Cap. 28)
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Office Hours
Office Hours
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Mobility
Mobility
No