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Presentation
Presentation
This course aims to provide methodological, technical, aesthetic and conceptual knowledge inherent to the creation of film content in the area of motion graphics. It is intended that the student applies, with aesthetic and conceptual coherence, the technical contents taught. The trainee should be able to apply the knowledge acquired in the development of pedagogical content adjusted to the teaching of Visual Arts in the 3rd Cycle of Basic Education and Secondary Education.
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Class from course
Class from course
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Degree | Semesters | ECTS
Degree | Semesters | ECTS
Master Degree | Semestral | 5
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Year | Nature | Language
Year | Nature | Language
2 | Mandatory | Português
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Code
Code
ULHT573-12799
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Prerequisites and corequisites
Prerequisites and corequisites
Not applicable
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Professional Internship
Professional Internship
Não
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Syllabus
Syllabus
1. motion graphics of vector-based content in digital video format. Technical and composition principles for Motion graphics projects based vector; Techniques and tools of Adobe software aaAfter Effects essential to the proper implementation of a project with animated graphics in digital video format. 2. Methodology Theoretical principles and application of project methodology applied to motion graphics projects; Theoretical principles and application of Storyboard directed to a motion graphics project; 3. Project: development of motion graphics project with integration of educational content adjusted to the program of the 3rd cycle of basic education or high school.
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Objectives
Objectives
Know how to identify, analyze, reproduce and teach audiovisual projects based on concepts adapted to teaching. Know and apply digital technologies of animation with vectorial contents using Adobe After Effects software.
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Teaching methodologies and assessment
Teaching methodologies and assessment
The Curricular Unit has a theoretical-practical character with a strong focus on the projectual aspect. The assessment is continuous and is based on the laboratory development of a video with Motion Graphics aesthetics, in groups of 2 to 3 students, with a theme taken from the teaching programme of the study cycle to which the student teaches or plans to teach. In this way, the development of a project with potential applicability in the classroom of the future / current teacher is sought.
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References
References
Blazer, L.. Animated Storytelling: Simple Steps For Creating Animation and Motion Graphics. Peachpit Press, 2015. Lisa Fridsma, L & Gyncild, B.(2023). Adobe After Effects Classroom in a Book. Adobe Press. Stone, B. & Wahlin, L.. The Theory and Practice of Motion Design: Critical Perspectives and Professional Practice. New York: Routledge, 2018.
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Office Hours
Office Hours
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Mobility
Mobility
No