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Presentation
Presentation
Course Unit developed in the scope of professional internship in company or in research laboratory, in this way, the program content varies according to the stage of each student.
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Class from course
Class from course
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Degree | Semesters | ECTS
Degree | Semesters | ECTS
Bachelor | Semestral | 14
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Year | Nature | Language
Year | Nature | Language
3 | Mandatory | Português
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Code
Code
ULHT1075-2288
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Prerequisites and corequisites
Prerequisites and corequisites
Not applicable
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Professional Internship
Professional Internship
Sim
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Syllabus
Syllabus
Course Unit developed in the scope of professional internship in company or in research laboratory, in this way, the program content varies according to the stage of each student.
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Objectives
Objectives
Recognize the dynamics of the professional industry. Be able to apply or adapt the knowledge acquired in the previous semesters of the degree in a professional context. Improve working methods and adjust deadlines to the professional market in multimedia and video game development. Provide students with a moment of integration and application of the various knowledge, methodologies and techniques learned throughout the course.
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Teaching methodologies and assessment
Teaching methodologies and assessment
N/A
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References
References
N/A
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Office Hours
Office Hours
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Mobility
Mobility
No