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Presentation
Presentation
Development of digital painting techiques. This is a field of action that is essential to all the visual areas such as videogames, animation, drawing and painting because of the visual properties that all this areas have.
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Class from course
Class from course
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Degree | Semesters | ECTS
Degree | Semesters | ECTS
Bachelor | Semestral | 4
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Year | Nature | Language
Year | Nature | Language
3 | Optional | Português
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Code
Code
ULHT1075-25338
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Prerequisites and corequisites
Prerequisites and corequisites
Not applicable
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Professional Internship
Professional Internship
Não
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Syllabus
Syllabus
-Learning methods of digital painting; -Utilization of masks; -Color theory and color applied to visual Narrative; -Color associations to climatic and atmosferic effects -Color associations to different types of light; -Material Studies.
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Objectives
Objectives
-To apply knowledge in the fields of drawing, painting, visual composition and color notions; - To understand notions of light composition and color; -To utilize a clear visual methodology for a better comunication; -To acquire notions of different panting tecnhiques such as flat painting to tridimensional rendering; -Utilize composition, painting and drawing knowledge to execute digital paintings.
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Teaching methodologies and assessment
Teaching methodologies and assessment
-Mix of a practical and theoretical approach with a digital presentation and demonstration by the teacher; -Practical exercises; -Inclusion of field work: Field trips and drawing sessions to complement the exercises; -Portfolio creation.
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References
References
Bacher, H. P. (2019). Vision: Color and Composition for film. London: Laurence King Publishing Gurney, James (2010). Color and Light: A guide for the Realist Painter. Missouri: Andrews McMeel Publishing, LLC. Heller, E. (2016). A psicologia das cores: Como as cores afetam a emoção e a razão. Barcelona: Editorial Gustavo Gili. Katatikarn Jasmine, P., Tanzillo, M. (2017). Lighting for Animation: The art of visual storytelling. New York: CRC Press Taylor & Francis Group Robertson, S., Bertling, T. (2014). How to Render: The Fundamentals of Light, Shadow and Reflectivity. Design Studio Press
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Office Hours
Office Hours
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Mobility
Mobility
No