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Class Digital Arts Workshop

  • Presentation

    Presentation

    Approach to interactivity and HCI (Human-Computer Interfaces), focusing on the use of the computer as a creative and artistic tool. Exploration of the main technologies and tools for the creation of interactive systems. Development and exploration of interactive spaces and interfaces.
  • Code

    Code

    ULP2533-25170
  • Syllabus

    Syllabus

    Historical approach to the use of the computer as a tool of creation for interactive art; Fundamentals of interactivity; Communication protocols (OSC, MIDI); Motion capture for controlling and manipulating interactive spaces; Introduction to electronics with Arduino; Arduino Programming; Sensors and actuators; Design of physical interfaces.    
  • Objectives

    Objectives

    Promote autonomy and creative exploration of digital tools for creation; Knowledge of technologies and paradigms of interactive environments; Develop critical analysis capabilities of interactive systems and their historical background.  
  • References

    References

    Noble, Joshua (2012). "Programming Interactivity, A Designer's Guide to Processing, Arduino, and openFrameworks" Kwastek, Katja (2013). ¿Aesthetics of Interaction in Digital Art¿. Packer, Randall and Ken Jordan (2001) ¿Multimedia: From Wagner to Virtual Reality¿ Krueger, Myron (2001) ¿Artificial Reality 2¿
SINGLE REGISTRATION
Lisboa 2020 Portugal 2020 Small financiado eu 2024 prr 2024 republica portuguesa 2024 Logo UE Financed Provedor do Estudante Livro de reclamaões Elogios