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Presentation
Presentation
We seek to understand cyberculture as a framework to think about how the Human relates to the technics or the artificial and, through this relation, projects his hopes, his fears, his conception of History and the future, and the limits of what he constantly seeks to stabilize as the real. In this sense, the cyberculture theory also affirms itself as a privileged framework to think about how the Human conceives itself.
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Class from course
Class from course
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Degree | Semesters | ECTS
Degree | Semesters | ECTS
Bachelor | Semestral | 5
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Year | Nature | Language
Year | Nature | Language
2 | Mandatory | Português
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Code
Code
ULHT24-2376
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Prerequisites and corequisites
Prerequisites and corequisites
Not applicable
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Professional Internship
Professional Internship
Não
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Syllabus
Syllabus
1.1. From culture to cyberculture 1.2. Cyberculture as culture 1.3. Men and machines: the question of technique as a fundamental way to understand contemporary culture 2. The virtual 2.1. The emergence of cyberspace. Causes. 2.2. Interactivity 3. Identities 3.1. Life on screen 3.2. The influence of the internet on notions of identity 3.3. Simulacra and representations 3.4. Body, cyborg and subjectivity 3.5. Technohuman and posthuman 4. Cyberculture and society 4.1. Interaction 4.2. Interconnection 4.3. Virtual communities: social media 4.4. Cyberpolitics and cyberactivism 4.5. Hackers, cyberwar and cyberespionage 4.6. Collaborative culture 4.7. Changes in education, economy and knowledge 5. Technological arts 5.1. Interactivity and hybridism 6. Criticism of cyberculture 6.1. Totalitarianism, domination and business 6.2. Loss and conflicts of interest 7. Artificial intelligence and generative models
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Objectives
Objectives
- Understand and characterize the concepts that support the Cyberculture theory, contextualizing them according to their historical and global context - Understand the notion of Cyberculture as a cultural perspective in which is founded a fictional and theoretical imaginary on the limits of nature and the human, on the veracity of the perception of reality and on a critical spirit of anticipation, in which expectations and fears are reflected about the technical progress - Problematize the technological condition of contemporaneity, identifying the transformations and impacts caused by digital technologies - Reflect on the redefinition of the perception of the Human, his sensitivity, his physical and cognitive metamorphoses, his communication conditions and his possibilities of production of experience.
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Teaching methodologies and assessment
Teaching methodologies and assessment
Discussion of themes (Cyberthemes) that are presented weekly in class and chosen by students.
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References
References
JUNQUEIRO, Raul. A idade do conhecimento ¿ A nova era digital . Editorial Noti¿cias: Lisboa, 2002 KEEN, Andrew. The cult of the amateur . Ed. Nicholas Brealy: London and Boston, 2008 LE¿VY, Pierre. Cibercultura . Inst. Piaget: Lisboa, 1997 MANOVICH, Lev. The language of new media . MIT Press: CA | MA, 2001 MIRANDA, J.A. Braganc¿a. Teoria da Cultura . Ed. Sec. XXI: Lisboa, 2007 POSTER, Mark. A segunda era dos media . Ed. Celta: Oeiras, 2000 TURKLE, Sherry. A vida no ecra¿ . Relo¿gio d ¿A¿gua, Lisboa, 1997 TURNER, Fred. From counterculture to cyberculture. Univ. of Chicago Press, 2006 WOOD, Aylish. Digital encounters . Routledge: London & NYC, 2007
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Office Hours
Office Hours
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Mobility
Mobility
No